Exit 8: From Viral Video Game to Cannes Film
Genki Kawamura's adaptation of the hit game Exit 8 premiered at the 2025 Cannes Film Festival, marking the first video game adaptation ever selected for the event.
The Premise
The film follows a man trapped in a looping subway corridor. Director Genki Kawamura states the project examines disconnection from reality and explores the guilt felt by modern urban dwellers. Notably, the film creates the loop effect using physical sets rather than visual effects.
The Source Material
Exit 8 originated as a photorealistic video game by developer Kotake Create, gaining widespread popularity among live-streamers. Kawamura played the game himself and closely observed player reactions and stories before deciding to adapt it for the screen.
The Director's Vision
Kawamura describes Tokyo subway spaces as unique environments where people actively ignore each other while engaging with their smartphones. He highlights the film's central theme of guilt among urban dwellers and expresses hope that audiences might reconsider their daily routines and acknowledge those around them.
The Adaptation Process
To facilitate filming the loop, the crew constructed two identical hallway sets, nicknamed "Hitchcock" and "Kubrick." The script contained only 16 scenes, a format that initially raised concerns among staff.
"I hope audiences might reconsider their daily routines and acknowledge others around them." — Genki Kawamura
Festival & Reception
The film premiered at Cannes in May 2025 to a diverse audience including cinephiles, filmmakers, students, and game fans.
Where to See It
Director Genki Kawamura appeared at the Melbourne Writers Festival (May 7–10). Exit 8 is currently in cinemas.