The latest snapshot update brings significant technical overhauls, new attributes, and revised mechanics for world generation.
This update focuses on developer tools, server management, and data-driven customization. Key changes include a new rendering pipeline with a reversed depth buffer to reduce Z-fighting, and the introduction of several new attributes that allow for fine-tuned entity behavior.
Technical & Performance Improvements
Data Pack version is now 107.1 and Resource Pack version is now 88.0. Profiling with Tracy now includes GPU timings, and the F3 screen will report the present mode type. The rendering system now uses a reversed depth buffer to significantly reduce Z-fighting issues. Particle render stats now include counts of different particle groups, and the player score is no longer shown in the tab overlay if the objective is missing.
Server Management & Properties
New server properties have been added: chat-spam-threshold-seconds and command-spam-threshold-seconds, both defaulting to 10 seconds. This allows administrators to separately configure spam kick thresholds for chat and commands.
The Minecraft Server Management Protocol has been updated to version 3.0.0. The management server now starts before the Minecraft server, and a heartbeat is sent during world loading. This allows rpc.discover and notification/server/status methods to be accessible before the dedicated server spins up.
Telemetry & Data Changes
- New required property:
server_session_idin world events. - New required event:
graphics_capabilitieswith properties includingbackend_name,backend_failure_reason,backend_failure_message, andbackend_failure_missing_capabilities.
Data Components have been updated with the addition of minecraft:sulfur_cube_content.
Commands & Gameplay
- Granting/revoking advancements now reports state changes.
- Team color arguments now accept only lowercase names with underscores.
- The
execute on ownercommand now correctly considers Vexes owned by their Evoker. - A new
unpublishcommand has been added.
New Attributes
A suite of new attributes has been introduced:
minecraft:bounciness(0.0-1.0, default 0.0)minecraft:friction_modifier(0.0-2048.0, default 1.0)minecraft:air_drag_modifier(0.0-2048.0, default 1.0)minecraft:name_tag_distance(0.0-512.0, default 64.0)minecraft:below_name_distance(0.0-512.0, default 10.0)- The minimum for
minecraft:knockback_resistancehas been changed to -2.0.
Entity & World Data
- Removed:
HurtByTimestamptag from Living Entities. - Removed:
minecraft:bedblock entity. - Damage Types: Added
minecraft:sulfur_cube_hot. - Game Events: Added
minecraft:bounce.
Predicates & World Generation
- Entity predicate format has changed to component-like sub-predicates; keys must now be namespaced IDs, and unrecognized sub-predicates will be rejected. A new
minecraft:entity_tagssub-predicate has been added.
World Generation sees several revisions:
- Added
matching_biomesblock predicate. - The tree feature's
below_trunk_providerno longer has a default value. - Surface Rules: The
noise_thresholdcondition has a newis_3dfield. - Dimension Types: The
infiniburnfield now accepts both a single ID and a list of IDs.
Configured Features & Structure Processors
Several feature types have been renamed and expanded:
- Added
minecraft:sequence,minecraft:template, andminecraft:weighted_random_selectorfeature types. pointed_dripstonerenamed tospeleothemanddripstone_clusterrenamed tospeleothem_cluster, both with new fields.large_dripstonenow has areplaceable_blocksfield, a reduced column_radius max of 16, and clamped wind offset.- Multiple other features (
lake,geode,root_system, etc.) have been updated.
Structure Processors have been updated so that
block_rotnow evaluates block state from previous processors. Theprotected_blocksfield value now accepts either a single ID or a list of IDs.
Density Functions & Tags
- Density Functions: Added
minecraft:interval_select. Removedminecraft:weird_scaled_sampler. - Tags: Multiple new block, item, damage type, and entity tags have been added.
Particles & Game Tests
- New Particles:
sulfur_cube_goo,geyser_base,geyser_poof,geyser_plume, andgeyser. - Game Test Environments: Added
minecraft:difficulty.