Back

Arc Raiders Receives Multiple Updates Addressing Exploits, Introducing New Features, and Implementing Bug Fixes

Show me the source
Generated on: Last updated:

Arc Raiders: Post-Launch Updates Overview

Embark Studios has released multiple updates for its extraction shooter, Arc Raiders, since its launch on October 30, 2025. These updates have introduced new gameplay features, implemented various bug fixes, addressed in-game exploits, and added quality-of-life improvements. Player feedback on exploit resolution has varied following these updates.

Initial Updates and Exploit Resolution

Update 1.12.0 specifically targeted several in-game exploits, according to patch notes published by community lead Ossen. Fixes were detailed for item and ammo duplication, the ability to damage players through certain geometry, and various out-of-bounds map locations on Stella Montis. This update also included a range of bug fixes for the Stella Montis map, such as a Seedvault extraction glitch, 40 player-stuck locations, and the Bastion spawning out of bounds or attacking through walls.

Despite these measures, player reports across PC, PlayStation 5, and Xbox Series X|S indicated that some out-of-bounds glitches on the Stella Montis map persisted. Community discussions mentioned instances of "wall glitches" in areas like the lobby and seed vault extract. Stella Montis, identified as a high-difficulty area, had been associated with out-of-bounds exploits for several months, with a previous patch on December 11 also aiming to resolve a zipline-related out-of-bounds glitch. Embark Studios had previously acknowledged out-of-bounds glitches as an anti-cheat priority.

Anti-Cheat Measures

A three-strikes progressive ban system is being implemented as part of anti-cheat efforts, with bans escalating from 30 days to 60 days, and ultimately a permanent ban for repeat offenders.

New Gameplay Features and Systems

Recent updates have introduced several key gameplay elements:

  • Solo vs Squads Matchmaking: A new option for solo players at level 40 and above to join Squads queues, offering a +20% bonus XP on round completion.
  • Trophy Display Project: This is a five-step long-term project involving hunting specific ARC groups to submit parts for rewards. Rewards include blueprints, Raider Tokens, an emote, a guitar, and 300,000 Coins upon completion. This project is not affected by Expedition resets and has no fixed end date.
  • Bird City Map Condition: Buried City now features flocks of birds building nests in chimneys, potentially storing trinkets. This permanent map condition, exclusive to Buried City when in weekly rotation, introduces more bird traps, ziplines, and increased combat on or around rooftops, alongside more flying ARC and higher player proximity.
  • New Items: Two new Epic Augments and seven new quests have been added.

Quality-of-Life Improvements

Several significant quality-of-life improvements have been implemented:

  • Open Parties: Players can now set their party to open, allowing Embark and platform friends to join, including mid-round to queue for the next match.
  • Squad Invites: Squadmates, in addition to the party leader, can now invite others to the party.
  • Mouse Smoothing Option: A new option for mouse smoothing has been added.
  • Gamepad Rebinding: Options for gamepad button remapping have been introduced.

Extensive Content and Bug Fixes

Comprehensive bug fixes and content adjustments have been applied across various aspects of the game:

  • Achievements: Progress tracking for "Enemy of my Enemy" and "Hook, Line, and Sinker" achievements has been corrected.
  • ARC: Improvements include ARC traversal over obstacles, Leaper movement after losing legs, correct labeling of dead Shredders as scavengeable, Snitches no longer aborting ARC calls with Lure Grenades or making noise after destruction, Spotters no longer getting stuck, and a brief dodge-roll window for players grabbed by a Tick.
  • Audio: Emotes now have correct voice lines in store and customization previews, and voice chat cutting and connection issues have been improved.
  • Maps:
    • General adjustments include reduced container types for condition-specific blueprints during certain events, increased chances of higher-tier weapons in cases, slightly decreased Matriarch and Queen unique part drop chances, fixes for un-interactable containers, a raider hatch timing bug, and a camera issue.
    • Specific map fixes address cliff collision in Dam Battlegrounds, an invisible wall in Buried City (where the musical puzzle was removed), floating rocks in Spaceport, and adjusted ARC spawn locations.
  • Miscellaneous: Various crash fixes, a matchmaking delay option for stream sniping mitigation, prevention of guitar use while on a zipline, improved aim assist consistency, fixes for input registration issues at higher framerates, correct appearance of the Macro set helmet variant, resolved trinket placement issues, addressed clipping issues, fixed Sun lens flare VFX showing through clouds, corrected selected codex entry visibility, random activation of fireworks boxes, fixed graphics settings resetting on PS5, and lighting polish on various maps.
  • Movement: Player movement input unresponsiveness after network issues has been fixed, along with issues concerning falling off ladders.
  • UI: A new options tab for gamepad button rebinding, improved VOIP trigger action display, fixed incorrect inventory value display, weapons appearing correctly in the upgrade screen, correct display of item amounts, new displays for friend joining parties, and direct Discord friend invites or joins with open party enabled.
  • Utility: Zipline anchor point updating correctly on moving platforms, better arrangement of excess items when changing augments, and prevention of simultaneous defibrillator use resulting in full HP revives.
  • Quests: Additional interactions have been added to the final objective of the 'Groundbreaking' quest.

Version 1.15.0 Update (Released February 10)

The 1.15.0 update, released on February 10, introduced a new PvE event and reintroduced a map condition:

  • Shared Watch Event: This PvE event was active from February 10 to February 24. Players earned merits and rewards by destroying, assisting, and damaging ARC machines. PvP encounters did not yield merits for this event.
  • Cold Snap Map Condition: Reintroduced into rotation on outdoor maps, this condition includes frostbite damage, requiring players to seek shelter. It offers increased loot value, with candleberries remaining collectable and snowballs available for throwing.
  • New Cosmetics: The Vulpine set and the Slugger set were introduced.
  • Miscellaneous Fixes: This update also included improved reconnection stability, resolution of issues with the match start tunnel scene, correct granting of trial objective rewards (including partial rewards), accurate display of merits, XP, and Live Event points on the end-of-round screen, correct display of player platform icons, and fixes for crafting cancellation.
  • Utility and Weapon Adjustments: The Trailblazer Grenade no longer deals damage through walls, with damage to small enemies increased and damage to larger enemies (Leaper, Bastion) decreased. Weapon cycling consistency has been improved for keys other than the mouse wheel.

Known Issues

The development team has identified several known issues:

  • The 'Solo vs Squads' matchmaking option lacks a pop-up notification when it becomes available at level 40.
  • Cosmetics acquirable via Raider Tokens may be missing from the customization menu if not yet purchased. The 'Purchase Raider Tokens' page may incorrectly appear in front of the inbox and profile pages when switching.
  • A variant of the Marco set helmet may appear incorrectly in preview and menu, but correctly in-game. The Scrappy “Batting Helmet” and the “Slugger” outfit might appear incorrectly in event preview.
  • Players may occasionally not receive an indicated skill point on the result screen; this can typically be resolved by rebooting the game or playing another round.
  • Player animations may appear broken when interrupting a search of the Baron Husk.
  • Certain containers may be unavailable for interaction.
  • Ziplines placed on destroyed ARC parts may not appear correctly.
  • The “Blindsided” achievement may not trigger on the first attempt.